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I feel like you didn't read the original post at all.....I'm crying... It's finally happening.... jk but really AHHHHHH YEAAAAHHH!!!!!
Ok, some ideas:
First and foremost, we should build it in it's glorious and living state before we ruin it. I find this produces better results and will leave everyone more satisfied. And we can save a copy of the up-and-running Moria onto a seperate world so that we never lose it.
Ok, building ideas:
1) community market with a large Dwarf statue (possibly of Durin) in the center, empty stalls around the edges of the room
2) LOTS of mines. This is how Moria became so great and what the city was founded on, was it's Mithril, so lets make a lot of them, hopefully very maze-like so that people get lost down there for eternity >
3) Less enormous random pillar caverns, even on the east side, as they have no practical value in a city other than they look nice
4) More fortifications on the east side especially
5) Possible King's Area like a palace for Durin in it's own area, possibly close to/ adjoining the Chamber of Light on the plan
6) More than two living areas. This is the largest city in Middle Earth EVER and two living areas hardly seems adequate.
7) I would like to see some living ravines with cliff-type dwellings and maybe some wooden bridges (I know we're making it ruined, but it's always a good idea to build it splendid before ruining, think Osgiliath) for example: https://reddirtpics.files.wordpress.com/2011/09/img_3734_5_6_painterly.jpg
8) The Great Forge needs to be about 10x larger than the old one. Honestly.
K, that's all I'll submit for now. I have more though. haha
Guys this is gonna be awesome. It already looks pretty great. I can't wait for more
It mostly wont be made like Osgiliath, so make the entire thing intact and then ruin it. First off, the extra load of work would be unbearable, dont know how many months we needed to ruin Osgo, but in the scale of Moria it would take years, just ruining! I guess some places will be built intact and then ruined right afterwards, and other places will directly be built in ruined state.First and foremost, we should build it in it's glorious and living state before we ruin it. I find this produces better results and will leave everyone more satisfied. And we can save a copy of the up-and-running Moria onto a seperate world so that we never lose it.
A few markets have been explicitly planned, e.g. one each on west and east end for trading with people from outside moria. Statues will be spammed through entire Moria, may well be that one finds its place on a market.1) community market with a large Dwarf statue (possibly of Durin) in the center, empty stalls around the edges of the room
check!2) LOTS of mines. This is how Moria became so great and what the city was founded on, was it's Mithril, so lets make a lot of them, hopefully very maze-like so that people get lost down there for eternity >
check! There will of course still be empty and huge halls (at last thats how 21st and 2nd hall are described in the books), and some of them are actually for "representative purposes".3) Less enormous random pillar caverns, even on the east side, as they have no practical value in a city other than they look nice
check!4) More fortifications on the east side especially
check! But it will be rather on the East side, for historical reasons.5) Possible King's Area like a palace for Durin in it's own area, possibly close to/ adjoining the Chamber of Light on the plan
check! There will be both military/mining dwellings aswell as actual towns with houses.6) More than two living areas. This is the largest city in Middle Earth EVER and two living areas hardly seems adequate.
check! This is at least once explicitly planned.7) I would like to see some living ravines with cliff-type dwellings and maybe some wooden bridges (I know we're making it ruined, but it's always a good idea to build it splendid before ruining, think Osgiliath) for example: https://reddirtpics.files.wordpress.com/2011/09/img_3734_5_6_painterly.jpg
check!8) The Great Forge needs to be about 10x larger than the old one. Honestly.
Hospitals we have several, clothing factory or similar is a great idea, I think so far we only had armour, and the engineering producing is interesting too!Is a (civilian) hospital down? Or a clothing industry? Or even mechanics and engineering halls for all of Moria's "moving parts"?
(Took some ideas for areas from Dwarf Fortress)
Hospitals we have several, clothing factory or similar is a great idea, I think so far we only had armour, and the engineering producing is interesting too!
I'm crying... It's finally happening.... jk but really AHHHHHH YEAAAAHHH!!!!!
Ok, some ideas:
First and foremost, we should build it in it's glorious and living state before we ruin it. I find this produces better results and will leave everyone more satisfied. And we can save a copy of the up-and-running Moria onto a seperate world so that we never lose it.
Ok, building ideas:
1) community market with a large Dwarf statue (possibly of Durin) in the center, empty stalls around the edges of the room
2) LOTS of mines. This is how Moria became so great and what the city was founded on, was it's Mithril, so lets make a lot of them, hopefully very maze-like so that people get lost down there for eternity >
3) Less enormous random pillar caverns, even on the east side, as they have no practical value in a city other than they look nice
4) More fortifications on the east side especially
5) Possible King's Area like a palace for Durin in it's own area, possibly close to/ adjoining the Chamber of Light on the plan
6) More than two living areas. This is the largest city in Middle Earth EVER and two living areas hardly seems adequate.
7) I would like to see some living ravines with cliff-type dwellings and maybe some wooden bridges (I know we're making it ruined, but it's always a good idea to build it splendid before ruining, think Osgiliath) for example: https://reddirtpics.files.wordpress.com/2011/09/img_3734_5_6_painterly.jpg
8) The Great Forge needs to be about 10x larger than the old one. Honestly.
K, that's all I'll submit for now. I have more though. haha
Guys this is gonna be awesome. It already looks pretty great. I can't wait for more
Clothing should be done by the dwarven "Ladies" at home, like every medieval society, clothing industry means that they actually had steam power, automatic spinning wheel etc, and tons of coal for make that industry works (steam power uses quite a lot of coal for work, just think about the lungs cancer increased by over 2000% in 150 years in the UK), and the CO2, CO generated by the combustion of fossil fuels in a city built in mountain, will probably wipe them all, since even a dwarven areation system (that doesn't have any type of fan) can't hold a mass production of CO2 already generated by the people, forging and melting, the lighting system (probably that counts thousands of braziers), all the fire in the city for cook and warm the living quarters. And most of all all this combustion you need a lot of Oxygen.Is a (civilian) hospital down? Or a clothing industry? Or even mechanics and engineering halls for all of Moria's "moving parts"?
(Took some ideas for areas from Dwarf Fortress)
this sounds good, but as tyr (kind of) said tailoring is different from clothing factoriesI believe i made some tailor workshops somewhere.
I dont know.
I am already lost in my own creation.
What is the warp for WIP Moria?As more players venture through the various halls being worked on in Moria 2.0 I just wanna remind anyone who creates a private warp there please use the proper name format. the warp name should be "zzz-yourname-warpname"
/mvtp moriaWhat is the warp for WIP Moria?
That's my favourite song!I was listening to this :
and I spotted an image that could make a good concept art:
Maybe it was supposed to be just a "Temple to Aule"? @Finrod_Amandil ?I found, just off the 2nd Hall, a "War God" Temple.
This isn't exactly lore-accurate; I'm pretty sure the dwarves were monotheistic worshipping Aule.
I'm no expert on dwarven theology, though.
No "The" Temple to Aule is at the center of the Chamber of Light in the middle of Moria. Whether dwarves were mono- or polytheistic most likely not even Tolkien did know, its not even said that they worshipped Aule at all or even knew that he was "guilty" of their existance. I think we don't need to settle down either of these two (or anything else) for that, if it was monotheistic we could simply argue that they too did worship Aule in that war god temple, but either had a special temple for war matters or simply one that's closer to the "war zone East Gate" for practical reasons.Maybe it was supposed to be just a "Temple to Aule"? @Finrod_Amandil ?
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