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That would of course be possible, although it would not change much I think, except we really want to bring the total length of the stairs to a truly unbearable value by also using up all the height on the Build world.Durin's tower/endless stairs
Considering the height of the actual misties, it might be an idea to build as much of the Endless Stairs in "world" before in teleports you to "moria" where it might become a larger room.
I must admit that I wasnt able to thoroughly follow your argumentation, however the stair segments will simply be actually part of the 3 Moria levels, so no teleporting between stairs and the rest of Moria, a normal corridor will make the connections there (should also be visible in the Moria model at /warp Moriamap on Freebuild, watch out for some stacked vertical pillars)Aside from this, the placement of the different heights of Moria, does not nessecarily mean they will be on top of each other in that sense, and thus less teleporting is needed to connect the different levels to the Endless Stairs.
That is indeed an interesting idea we have not considered yet; however we did already consider some kind of mule/goat/pony system (whatever in the end it shall be) for the transportation needs.Canals
An altered flow of water, the dwarves with their high technical skills would be able to do that, is still really handy to transport stuff. Put it in a boat, and off it goes. Water physics don't change in a cave.
I disagree with your last paragraph. You can have large underground rivers, you only need big caves (which Moria have plenty). Here are some picture of real ones:
As I said, those are rivers, not lakes.underground lakes
Hmm okay I assume these rivers are just ones that go underground at some spot and then come out of the mountain a few kilometres later, we actually have something like that in Switzerland (>>Link<<), that would maybe be possible for the levels of Moria. The very long and thin lake thing may be considered, if i remember correctly we'd even have a matching cave in the western half.As I said, those are rivers, not lakes.
And for the quantity, I'm not saying we should make an entire network of them, but one or two would be cool.
Plus it can also be streamless channels, which are basically very long and thin lakes.
Yes, that's it. The first picture is actually in Belgium and I already went there. And we even already have one on the serverI assume these rivers are just ones that go underground at some spot and then come out of the mountain a few kilometres later,
This water transport lake system thing may work for the upper "levels" and a few of the deeps, but by the time you get to the very bottom deeps of Moria, the lakes would really have no way of draining back up to the surface. I think the deepest an underground lake can get is a few hundred to a thousand feet or so. (And I'm pretty sure Moria goes down farther than this)Hmm okay I assume these rivers are just ones that go underground at some spot and then come out of the mountain a few kilometres later, we actually have something like that in Switzerland (>>Link<<), that would maybe be possible for the levels of Moria. The very long and thin lake thing may be considered, if i remember correctly we'd even have a matching cave in the western half.
I agree that natural water systems cannot go very far down, although we could have a part that did go deeper and therefore is flooded. I disagree with your second thing; just because it wasn't mentioned doesn't mean it's not there; in fact, if we only went by what was mentioned we would have a really boring and un-detailed moria.This water transport lake system thing may work for the upper "levels" and a few of the deeps, but by the time you get to the very bottom deeps of Moria, the lakes would really have no way of draining back up to the surface. I think the deepest an underground lake can get is a few hundred to a thousand feet or so. (And I'm pretty sure Moria goes down farther than this)
Also, you would think that some of the dwarves would have mentioned this transport system. (Particularly Gimli, considering how much he brags about Moria in the first book/movie)
I see, and agree, that this a problem. Practical thinking I guess in this situation you rather have to argument with the same reasoning as with why authors never write about their characters taking a dump, because noone cares, and here especially, it's just way cooler to have such a bridge than a 10 meters wide one. However I do agree that we have to consider a solution there, which would not outlore the bridge's defense strategy.Something bother me with the bridge of Khazad-dûm: trade. The bridge is too thin to allow the passage of enough goods for the huge kingdom the Moria is. I think we should add another way to enter the Moria for horses, carts, etc., and this need to be done without altering the defense system. I have an idea for that : we should add a way that goes around the chasm and descends at the same time to finish on a square below the 1st Hall. Then, some cranes with large trays could be added to lift merchandises, carts, animals or whatever.
I made a plan (scale isn't exact of course):
I agree, but I think it's easily feasibleAdditionally we would have to make sure its really impossible to climb the cave walls next to the crane.
I agree that we must add lots of necessary creative content to Moria, but most of them are small things, like special rooms and different designs. A massive water transport system wouldn't have been forgotten by the dwarves I would think, even after a few hundred years.I agree that natural water systems cannot go very far down, although we could have a part that did go deeper and therefore is flooded. I disagree with your second thing; just because it wasn't mentioned doesn't mean it's not there; in fact, if we only went by what was mentioned we would have a really boring and un-detailed moria.
Okay, but I don't think that the (relatively to the entire universe) small glimpses we get into dwarven things (songs, memories, whatever) are indicative of the entire knowledge of the race. Remember that in applying the visions of tolkien, peter jackson (don't try to deny it :/ ), and others to a new medium we are forming our own creation. I am of the "as long as it isn't directly against any lore" camp.I agree that we must add lots of necessary creative content to Moria, but most of them are small things, like special rooms and different designs. A massive water transport system wouldn't have been forgotten by the dwarves I would think, even after a few hundred years.
Oh, if its just a thing linking a couple of key rooms in the east end sort of thing, then I'm all for it in that case.Okay, but I don't think that the (relatively to the entire universe) small glimpses we get into dwarven things (songs, memories, whatever) are indicative of the entire knowledge of the race. Remember that in applying the visions of tolkien, peter jackson (don't try to deny it :/ ), and others to a new medium we are forming our own creation. I am of the "as long as it isn't directly against any lore" camp.
Also some of our disagreement might spring from the lack of clarity anywhere regarding the size of the system. I wasn't imagining something for which I would use the word "massive".
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