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I want to make some small streams in Lothlorien. Not that it is not already a tremendous amount of work but....
- There are no little streams in Lothlorien flowing down from the misties only the three streams out of the larger valleys (Nimrodel, Celebrant and n.n.?). Compared to the amount of small brooks in the Dimrill Valley this seems to be unrealistic.
- The existing pools in the center of Lothlorien are also quite unrealistic. The water there flow out under trees and run into holes in the ground.
- It will make Lothlorien more diversified and interesting.
- It will drive me mad only running ground vegetation jobs in Lorien all the time. With the actual speed of progress we will need 2-3 months.
Legend:
dark blue lines: existing rivers
dark blue circles: existing pools
light blue lines: planned streams
light blue circles: planned floodplain forests
black lines: planned steams in ravines or underground
Most streams will be 1 to 3-4 blocks wide. I already made the most western and most eastern stream and laid out some other.
I'm glad that this project was done.....I always nicknamed Lothlorien the "ghost forest" before because it was so empty aside from the mallorn trees.Lothlorien Vegetation is FINISHED!
I really liked to work in Lothlorien but it really draged on for a very long time. So I'm very happy to have it done at last.
Many thanks to all who helped with ideas, feedback, during jobs...
There are some people I want to say special thanks:
First @yourie98 who started the project and did a lot of work in the early stage of the project. He made the project application, organised the working sections and the tree plotbuild.
Second @Emilio_ who spent many hours with pasting trees and running ground vegetation jobs.
And last but not least @Ryiw who spend even more time in Lothlorien than me. He produced tons of beautiful bushes at incedible speed, made almost all new streams and helped with so many details. Huge thank-you.
-Eriol
Edit: Just made some screenshots of my favourite places.
I got an idea for light in Lothlorien and making leaves looking permeable for light. I was thinking about changing colored glass textures that are not used in Lothlorien texture pack with textures used for leaves (wool, green wool and red wool). It will be good to make 1 block wide shafts in canopy of tree (it could be wider) and fill it with glass or even few 1 block shafts in smaller area so it will look like light is filtering through it. I think it will be useful for very dark areas in forest like Caras Galadhon. I also made a test in Caras Galadhon with and without shaders and I think it looks pretty good, only problem I found is while using SEUS-v10.1-Ultra shaders but with all others shaders it looks good. Light on the ground in my opinion looks good with every shaders. Here are some shaders that I tested:
Bright:
Moody:
A voxel command that could work -I haven't used it in a year, so I could be wrong- would be /b sover cc d12, replacing the wool blocks with the recommended glass blocks
Middle-earth stereotypes.Elves don't need furniture! They just roam around all day singing songs.
....right?