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No sewers please! I added cesspits to some of the houses, you can do more if you want (though the poorer houses, as Tyran said, would throw rubbish into the sea).
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No sewers please! I added cesspits to some of the houses, you can do more if you want (though the poorer houses, as Tyran said, would throw rubbish into the sea).
Methrast!
Finally, after I got the task to finish Brazen's beautiful city in Belfalas: Methrast, we managed to finish it.
Of course, most of the work lies in the hands of @Brazen_Helm who built the main city of Methrast, but after he resigned, I took the responsibility of finishing Methrast, which meant to finish off the poorer part of Methrast (the densely inhabited area outside the city walls), some parts (storages etc) under Methrast, removing the eastern dock and replacing it with a small and lovely garden, and leading a bigger farm outside Methrast (mostly built by @P1eter).
I personally think Methrast turned out really well, and you can visit it on /warp Methrast !
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I especially want to thank @Thijs1801, for handing me this task and for helping me taking decisions and doing voxelrelated stuff; @P1eter, for building the huge wheat- and fruit/wine/apple farm; and @thomasd_17 for helping me out a lot on the poorer part, with building several houses and interiors!
I also want to thank @Patrick_0901, @Daddlio, @Ganderp, @ZarukAcerbus, @ooitsbirdo, @ReniMarus for doing houses and/or interiors, @jacenpeter for voxeling beautiful trees in P's farm, my fellow norwegian @Darki190 for voxelingstuff, and last but not least - @NicTheFifth for being the best<3.
+ @Finrod_Amandil, for being such a great mental supporter. kappa123! I really hope I did not forget anyone.
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Screenshots of Methrast -
( More screenshots here - )
Have a lovely evening, eveyone!
Thank you for your attention.
- Kjolsen
wtf i started it
Another part of the NorthBelfalasTerrain done.
Thx for helping Lindolas, @Robz , @SmaugJuice , phoenkill, @Finrod_Amandil , @ooitsbirdo (for being weird as usual) and surely @FireFuss whos Trailjob this was! Good job everyone
Whyyyyt am i not mentionedOk so i'll use this thread to state some issues and an evaluation about the vegetation (trial) job.
Firstly, there was a bit of a misunderstanding about what to make in patches, I was meaning the flowers to be made in patches, and the leaves to be evenly spread around the field as you can see on the other side of the river. It's no big deal, it can be fixed using voxel albeit less nice looking.
Seeing as it was a trial job so the job info was given through an in game PM and not a formatted post in this thread, it's not a real issue. It at least shows that using a format above works a lot better.
@Daddlio @thomasd_17 @FireFuss
So for the next section, it seems to already be marked out in white wool, i'd like to request a (one, or two at most) Foreman to work on the rest, reply to this thread so I know who will work on it. The vegetation is a long process and requires the rest of the terrain to already be grassed, so the faster us designers and apparently some plotbuilders now finish the smoothing, the more sections we can then add to be vegetated. Please leave the section marking to me and my team, we don't want to make some vegetation and find out it's in the wrong spot and needs to be removed.
Also @Finrod_Amandil do you want to keep you're Belfalas vegetation post, or do you want me to make an updated one (preferably i'd like to make a new one).