Will_em
One Of Us, One of Us
@WardenWolf
So the minas house and osgiliath house are good and pretty basic, so I won't go into those unless you really want to. I don't see any major mistakes with them.
The edhellond theme build could use more improvements, so I will focus on that one for now.
First thing I imeadiatly notice is flatness. The walls, the tower, the terrain, it all looks prety flat and plain. The tower walls don't have any depth or decoration to it, the walls of the central wall doesn't have anything special about it, it doesn't grab people's attention.
Small example on how you could improve this:
Take a look at the railing/fences/sides on the wall. Now imagine yourself a medieval wall out in sea, protecting a cove made by one of the most creative surreal creatures on a fantastical earth. It's kind of difficult to link those two together, doesn't it? How would an elf make that railing? Probably safe, sober, some slender shapes, maybe some sections with details. Does the wall have a function? Well it needs to be accesable for allies but not for enemies. Alright, so we might need cover spots against attacks... and so on and so on...
You certainly need to think about that, I would make the top of the wall slanted, have some higher wall sections for cover spots and place them so they form a pattern that gives the wall an elvish look. Take a look at some medieval walls or try to find inspiration from other fantasy drawings or stories.
I would also add some visible structural parts on your wall, like support sections, overhangs, broader parts and the likes. Maybe I could use some rocks on the bottom that could function as a natural foundation.
I would add more terrain features to it, like rocks in sea, parts of the cliff, maybe a small flat beach on the side, anything that would improve on the atmosphere of one of the only elvish harbors in middle earth.
With the tower, I would use the same techniques to improve the detail on it, especially the lower and middle parts. I could go on and on about tips and tricks, but quite frankly those are either on the builderschool or are discussed in previous posts on this thread. Take a look at other examples of towers on minecraft, fornost, minas tirith, ost in edhil, osgiliath, rohan, rivendell, tharbad, lond daer, those are plenty of locations to check details and towers. And with looking I don't mean juwt glancing at it, but take note on how it's made and what blocks are used and in what way they are used.
You talk about too little space but you have loads to spare on your theme build. I agree you shouldn't cramp stuff in it but you shouldn't leave 40% as open water. What about a boat, or a dock, or terrain, or the cave entrance, or storage space or flags, or two towers instead of one or guard posts. Not all at once but you seem to have only thought about a simple wall and a lighthouse/tower.
And lastly, this goes for so many people trying for artist: TAKE PICTURES OF THE INTERIOR OF THEME BUILDS. Not too many but a few with overview shots. For all I know you made a massive tower and you can't get in it. From your pictures, I can't see the back, the interior or the top of your tower. I don't think anyone could make a fair analyses based on 3,5 pictures of a theme build. This is the basic shots you need: front arial view, back arial view, enough zoomed in pics if needed, and about 2 to 3 interior pics that give an overview to the build. Not 3 pics of the front bottom view.
I think your main worry is that you get into trouble if you have to tackle weird shapes that aren't symmetrical. Since you had tr8uble with that pretty simple osgiliath roof, and you have pretty much only symmetrical builds, I'd practice with some irregular shapes. I'd like you to try a bigger dome or a multilevel roof on a house. Maybe try your hand at sails of a big ship or a river turn. And try out a tree, those are probably the most difficult basic thing you can make in minecraft.
Saying that, I'm quite surprised of the ships you did. Those are really well made and they seem sollutions of all the things I just mentioned in this post. But I still see that you only tackle straight stuff, for example the cannons are all pointed straight forward which makes me wonder if you could build them pointing towards the air or to the sides. The basic shapes of the ship are also pretty repetitive and although they work fine for this build, it again makes me wonder if you can pull off non lineair builds. Building a lothlorien or fangorn tree would probably prove you can.
So keep trying and keep imagining new things for builds. Good luck and feel free to ask for help when needex.
So the minas house and osgiliath house are good and pretty basic, so I won't go into those unless you really want to. I don't see any major mistakes with them.
The edhellond theme build could use more improvements, so I will focus on that one for now.
First thing I imeadiatly notice is flatness. The walls, the tower, the terrain, it all looks prety flat and plain. The tower walls don't have any depth or decoration to it, the walls of the central wall doesn't have anything special about it, it doesn't grab people's attention.
Small example on how you could improve this:
Take a look at the railing/fences/sides on the wall. Now imagine yourself a medieval wall out in sea, protecting a cove made by one of the most creative surreal creatures on a fantastical earth. It's kind of difficult to link those two together, doesn't it? How would an elf make that railing? Probably safe, sober, some slender shapes, maybe some sections with details. Does the wall have a function? Well it needs to be accesable for allies but not for enemies. Alright, so we might need cover spots against attacks... and so on and so on...
You certainly need to think about that, I would make the top of the wall slanted, have some higher wall sections for cover spots and place them so they form a pattern that gives the wall an elvish look. Take a look at some medieval walls or try to find inspiration from other fantasy drawings or stories.
I would also add some visible structural parts on your wall, like support sections, overhangs, broader parts and the likes. Maybe I could use some rocks on the bottom that could function as a natural foundation.
I would add more terrain features to it, like rocks in sea, parts of the cliff, maybe a small flat beach on the side, anything that would improve on the atmosphere of one of the only elvish harbors in middle earth.
With the tower, I would use the same techniques to improve the detail on it, especially the lower and middle parts. I could go on and on about tips and tricks, but quite frankly those are either on the builderschool or are discussed in previous posts on this thread. Take a look at other examples of towers on minecraft, fornost, minas tirith, ost in edhil, osgiliath, rohan, rivendell, tharbad, lond daer, those are plenty of locations to check details and towers. And with looking I don't mean juwt glancing at it, but take note on how it's made and what blocks are used and in what way they are used.
You talk about too little space but you have loads to spare on your theme build. I agree you shouldn't cramp stuff in it but you shouldn't leave 40% as open water. What about a boat, or a dock, or terrain, or the cave entrance, or storage space or flags, or two towers instead of one or guard posts. Not all at once but you seem to have only thought about a simple wall and a lighthouse/tower.
And lastly, this goes for so many people trying for artist: TAKE PICTURES OF THE INTERIOR OF THEME BUILDS. Not too many but a few with overview shots. For all I know you made a massive tower and you can't get in it. From your pictures, I can't see the back, the interior or the top of your tower. I don't think anyone could make a fair analyses based on 3,5 pictures of a theme build. This is the basic shots you need: front arial view, back arial view, enough zoomed in pics if needed, and about 2 to 3 interior pics that give an overview to the build. Not 3 pics of the front bottom view.
I think your main worry is that you get into trouble if you have to tackle weird shapes that aren't symmetrical. Since you had tr8uble with that pretty simple osgiliath roof, and you have pretty much only symmetrical builds, I'd practice with some irregular shapes. I'd like you to try a bigger dome or a multilevel roof on a house. Maybe try your hand at sails of a big ship or a river turn. And try out a tree, those are probably the most difficult basic thing you can make in minecraft.
Saying that, I'm quite surprised of the ships you did. Those are really well made and they seem sollutions of all the things I just mentioned in this post. But I still see that you only tackle straight stuff, for example the cannons are all pointed straight forward which makes me wonder if you could build them pointing towards the air or to the sides. The basic shapes of the ship are also pretty repetitive and although they work fine for this build, it again makes me wonder if you can pull off non lineair builds. Building a lothlorien or fangorn tree would probably prove you can.
So keep trying and keep imagining new things for builds. Good luck and feel free to ask for help when needex.