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i rly need help..i think its been long enough ....
http://willgreen1.imgur.com/
http://willgreen1.imgur.com/
Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.
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thank you for the review, the flat parts in the caves (walls) are there because i finished the space and i didn't want to go out of the box. I tried to see others tb and in internet for see some structures or ideas but most of the other tb (goblin town) weren't finish and in internet i didn't find anything to add to my tb. sad so i'll try to improve my nexts tb , (i'm little busy in this weeks cause i had the drive exam (today) and i have a lot to do for school so i'll return very active in june.Not yet, sorry jcw to be so late with this but I've been occupied lately and I thought someone would have helped you.
First of all, your build looks alright. The general idea is good and the layout is fine. What you need to adjust is your style.
If you look at the halls and caves you notice that you have a lot of flat parts and symetrical-looking parts. I can guess it would take a lot of work but try to first go for a realistic cave layout and then build the rest around it. Avoid flat floors and walls and sharp transitions between the two.
This is what I mean. That picture doesn't really seem artist level and doesn't show a certain goblin style. Think goblin tunnels, sketchy scaffolds, chaotic roads, dark corners and so on. Those things aren't what your theme build shows. It could be something else than goblin town.
This is also an example of what you'll have to avoid. I'm not talking about the island or stalagmite but the flat floor and sudden transition into the water. It doesn't look rocky or cave-like but just man-made. Try to build more smoother and curvy, a good tip for you might be to after you're done building, go and reshape somethings and think of how the build would look like for someone else who wouldn't know anything about it.
Updated with some new builds.post deleted by accident:
I doubt I'm good enough for artist..
but here is my application: http://www.mcmiddleearth.com/threads/aaldim.467/
I think that I can chime in on the Survival one, but I think I should leave the TB to Willem.Hey Will_em,
So I'm relatively new to building, and I would like some feedback on my Carn Dum TB. My previous experience with building was in single player survival mode. (see here if you want, it's not that great http://imgur.com/a/vA1IG#0)
Here is the Imgur link for my TB - http://imgur.com/a/2wq4q#0
The idea is that it is a temple dedicated to Sauron that anyone coming through the gates has to pass through.
Inside there are two small "chapels" I guess you could call them, and a tall main "torture chamber" with hanging cage cells.
I kind of was experimenting with what I could do with the texture pack and creative mode, so in addition to what you can see in the picture, I set up a redstone system that can make the balrogs in the facade open there mouths and spit lava.
No hurry on the feedback, it's still a week before I can submit my commoner application, much less an artists app, and I am painfully aware that exams are rapidly approaching for some people, including me.