Hey and thanks for the elaborate application! And also thanks to all who helped reviewing and giving feedback!
So, at last I come down to reviewing your app! I have checked out your TB's and here's some of the things I noticed on the two newer ones:
Prancing Pony:
- The first impression is very good, the design looks very intricate and still not over-detailed. Great choice of materials, not too few and not too many.
- My biggest critique on the exterior is regarding the use of logs. Make sure the way you use them is reasonable, this includes two things that you can still improve on:
- If you have horizontal logs make sure the block are placed so that it actually looks like that (sideway bark). I would not use the all-bark logs in structures, use the regular ones.
- Logs should only be used for straight things, no curvy roof edges. Additionally I would not recommend it for slanted straight parts either (as you did on the roof edges of the high roofs), it just does not look good on logs.
- The chimney is way too big and too ruined; the less durable wooden parts are completely intact and straight and the chimney is totally crooked. Looks odd.
- The interior layout is rather odd. Half of the entire build is used for stables. The stable part is two stories tall but the upper story is almost completely useless. Space inside a house is very precious! Better make the stables smaller and a proper second floor with more rooms or something else for an inn. Also the middle connector is a bit odd inside, such a bent floor is unusual and the corridor is very wide but completely empty.
- The bottom floor could do with some windows.
- The furniture could need some more love, here's some inputs...
- You use a lot of bookshelves rather oddly (Are you using Eriador RP?). Do not place doors in front of bookshelves, i've never seen such a thing. Try to cover the sides with trapdoors or iron doors (look like planks in Eriador RP). Dont use bookshelves for the small cabinets next to the beds.
- For shelves / cabinets with doors mainly use paintings for the doors.
- Do not use poor beds and rich beds next to each other, only use those in poor areas / builds.
- The rooms are generally very poorly furnished, usually a bed and a cabinet is all there is. Try to think of some other things you can add, rather make it cramped than poorly furnished. If you need more space you can make the rooms bigger. Generally I would offer different room sizes with different amounts of beds. These things are not so different from hotels you see these days.
- On double-beds make sure you can easily access both from one side.
- The corridor in front of the rooms looks very empty.
- There's more than one sort of crate you can use for storages, and you can also use other things in general there. Try to think up what you imagine is concretely stored in that room and then try to represent that as well as possible.
Barrow-Downs:
- Kudos to you for the tedious terrain work! Well done!
- I like the shape of the barrows a lot, just the right sizes, not too cramped and not too vast.
- The materials in the barrows are quite good, the only one I'd take out of the mix are the black shingles. They are really only meant to be used as black shingles. The stone mix looks very nice though!
- Make sure to watch out that you have
- no grass blocks ontop of grass blocks
- no grass blocks below stony blocks (or trees)
- no floating grass blocks (over entrances)
- Add some weathered paths to the entrances (rough gravel, dirt)
Overall I can say you have a very good eye for material combinations and structure shapes, two of the most important Artist skills! What I would like to see from you is some progress on making nice and detailed interiors. Walk around Middle-earth and check out the houses there, you'll surely come along many ideas that you can use in your builds.
So, what would be nice is if you could go back to your Prancing Pony and try to work on the things I mentioned!
Thanks for the application and the effort so far! Keep the good work up!
~ Finrod