"Why's this guy here?"
Too bad i'm commenting anyway.
One major problem I recall from my time as "Staff" was that it always felt like there was a "limited" number of slots for staff. Meaning we had lots of artists capable of fulfilling a staff position, but people didn't seem to want to "overfill" Staff. Point being, we always felt that there were many senior artists who would be perfectly capable of leading projects and handling world edit tools, however apparently people wanted to keep staff numbers low so it would be more exclusive. This resulted in more than a couple of great builders leaving because they felt frustrated being stuck with the limited capabilities of artists.
Now i'm not going to go into why I think Staff ranks in general are unnecessary... ( ͡° ͜ʖ ͡°)
But I will say that if permissions were to be handed out, even on a case by case basis, to artists then I sincerely think you would see an uptick in artists starting, following through, and completing projects. Not to mention giving artists the ability to better hone their skills and produce better quality work faster. Artists definitely are the "main workforce" of the server, so why wouldn't you want to supply your workforce with tools that could help them do their job better and more effectively?
Obviously there's a risk to giving users access to world edit, but you kind of run that same risk when you give those permissions to sociopaths like Fire.
Too bad i'm commenting anyway.
One major problem I recall from my time as "Staff" was that it always felt like there was a "limited" number of slots for staff. Meaning we had lots of artists capable of fulfilling a staff position, but people didn't seem to want to "overfill" Staff. Point being, we always felt that there were many senior artists who would be perfectly capable of leading projects and handling world edit tools, however apparently people wanted to keep staff numbers low so it would be more exclusive. This resulted in more than a couple of great builders leaving because they felt frustrated being stuck with the limited capabilities of artists.
Now i'm not going to go into why I think Staff ranks in general are unnecessary... ( ͡° ͜ʖ ͡°)
But I will say that if permissions were to be handed out, even on a case by case basis, to artists then I sincerely think you would see an uptick in artists starting, following through, and completing projects. Not to mention giving artists the ability to better hone their skills and produce better quality work faster. Artists definitely are the "main workforce" of the server, so why wouldn't you want to supply your workforce with tools that could help them do their job better and more effectively?
Obviously there's a risk to giving users access to world edit, but you kind of run that same risk when you give those permissions to sociopaths like Fire.