Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.
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PvP at Minas Tirith would be epicI'm not a fan of 'The Walls', but if we had a massive PvP event at Helms Deep, or Minas Tirith (Oh god, that'd take far too long), that would be amazing.
We would have to copy all of Minas Tirith...across servers, so maybe not. But it would be super epicPvP at Minas Tirith would be epic
I know it would never happen but it'd still be swaggy um I mean epicWe would have to copy all of Minas Tirith...across servers, so maybe not. But it would be super epic
It means that you don't need to be in a team, it's singleplayer in terms of working on your own.By singleplayer it means no teams right? Connect 4 and spleef are not fun alone.
That's interesting, is it just the one commandblock that summons the sand and causes it to turn to stained glass?So @JordD04, Here my Connect 4 design:
- I used stained glass blocks for multiple reasons, they have easily distuingishable colors, they have a texture with a fram around it which solves the problem you mentioned when i wanted to remove your solid wooden frame, and lastly you can even see your opponent a bit through the game board even if its already full.
- The normal/light wooden blocks on the game board match the blocks the buttons are on so that its easier to find out which button to press for a certain column.
- The buttons are now placed on the same side of the player as the game is, so you dont have to turn around anymore.
- stained glass blocks on your stage aswell as on your side of the board have your glass color, for the case you shouldnt be sure which color is yours.
- When pressing a button, a falling sand entity with the TileID and Data of the matching stained glass. So what you see is that a glass block appears above the game (with the right color) and then falls down into the board and turns into a solid block when it reaches the bottom.
- The stage is non-flying people firndly
- The board has to be reset manually as in 1.7. the /fill command does not exist yet (If you want i could still do it with 42 command blocks each resetting one field)
Technically i kept it really simple, only one single command is needed:
/summon FallingSand 319 18 -317 {TileID:95,Data:14,Time:1} (for spawning a red glass in the most left column [lower pic])
more common:
the coords 319 18 -317 change slightly, the TileID:95 means Stained Glass, Data:14 is the color (14 for red, 1 for orange) and Time:1 says that the entity should fall down and then turn into a solid block
I kept the design also fairly simple but i can make it look better when you wish me to do so
So if you're interested to get that thing, just tell me how you want it (world file / WE schematic) or/and if you have any more things i should change