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Cancelled Izarogadoz_'s Artist_Application

ESGAROTH : JACQUEMART :
 

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Job joined :
Leaders: aVeryAngryBadger, HyprNinja
Title: HyprTrailJob
Time Start: 17:00 GMT
Time End: 18:02 GMT
Job Description: Hypr's Trail Job! There will be trains!
 
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NEW UPDATE !!
Bonsoir ! This is a Pelennor-fields build -7844 13 -5528(in fb) :) :
Salut Izaro,

Well done on your Pelennor Fields project, you've done a lot of work on it.
I like the house with the little yard behind it and the cart.

There are some things you could do to develop it further if you're still interested in that?
Try the following:

- Block mix the cobble walls - there are some darker and browner cobble varients that can be used.
- Work on the vegetation - add grass and wild flowers to the roadside and by the walls.
- Remove a few of the beehives - I think there are too many, poor bees are squished!
- Work on your road mix - have a look at the roads in Pelennor and you will see the the centre of the road has different blocks for the edge, where there might be more patchy grass or stones.

Maybe for a future project you could try to build a larger Pelennor house on it's own? Experiment with the size and layout, and concentrate on small details and the interiors.

Bonne chance et amuse toi bien!
 
Bonsoir ! :)
Here are some pictures of my Moria East Gate theme (-1277 15 64350). I had a lot of fun building it, although the dwarf style has some repetitive and almost... boring aspects (like the ceiling :D ).
I discovered with as much joy and pride as surprise, that my theme was ranked 2nd (see Times: https://www.mcmiddleearth.com/community/threads/the-mcme-times-03-27- 2022.7083/).

Special thanks :
Drao : giving feedbacks
Badger : copy/pasting 9 pillars
Varda3 : taking a few screenshots (the ones with a Happy Penguin).
 

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Salut Izaro,

Well done on your Pelennor Fields project, you've done a lot of work on it.
I like the house with the little yard behind it and the cart.

There are some things you could do to develop it further if you're still interested in that?
Try the following:

- Block mix the cobble walls - there are some darker and browner cobble varients that can be used.
- Work on the vegetation - add grass and wild flowers to the roadside and by the walls.
- Remove a few of the beehives - I think there are too many, poor bees are squished!
- Work on your road mix - have a look at the roads in Pelennor and you will see the the centre of the road has different blocks for the edge, where there might be more patchy grass or stones.

Maybe for a future project you could try to build a larger Pelennor house on it's own? Experiment with the size and layout, and concentrate on small details and the interiors.

Bonne chance et amuse toi bien!
Pelennor Fields project : UPDATE :
Update 1Block mixed the cobble walls
Update 2Worked on the vegetation
Update 3Removed a few of the beehives
Update 4Worked on the road mix
 

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Pelennor Fields project : UPDATE :
Update 1Block mixed the cobble walls
Update 2Worked on the vegetation
Update 3Removed a few of the beehives
Update 4Worked on the road mix
hey izaro, i don't recommend to use vanilla minecraft blocks. i'm seeing them used in your beehives, and those blocks can still be retextured by our texture team. your build might look terrible when/if that happens.
 
Job joined :
Leaders: draonic_slayer, maski98
Title: MountainDecoration
Time Start: 20:19 BST
Time End: 21:07 BST
Job Description: Help maski colour Mountains
 

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Here is a photo of the current progress of Esgaroth
looks pretty neat! Could we get a few more? maybe some of the buildings themselves up close. the center building looks pretty cool from what I can see.
From this photo though, maybe in your planning you could try changing the elevation throughout the build. It helps break up some of those straight lines and adds a bunch of depth and detail to a project.
 
looks pretty neat! Could we get a few more? maybe some of the buildings themselves up close. the center building looks pretty cool from what I can see.
From this photo though, maybe in your planning you could try changing the elevation throughout the build. It helps break up some of those straight lines and adds a bunch of depth and detail to a project.
I'll send more pictures there as soon as possible : I can't open Minecraft for a few days.
I hope I'll have fixed it soon.
 
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looks pretty neat! Could we get a few more? maybe some of the buildings themselves up close. the center building looks pretty cool from what I can see.
From this photo though, maybe in your planning you could try changing the elevation throughout the build. It helps break up some of those straight lines and adds a bunch of depth and detail to a project.
Pictures posted.
 
UPDATE !
Now that I'm back, updates will go at an incessant pace, overtaking the Phoebus' chariot himself! :p
So, here is a Gladden Fields' house I built (-7819, -59, -5410).
1657298000019.png

1657298014121.png
 

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