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On Hold Belfalas

I agree on what you said, but I think the contrast in your example is too big. With which I mean: the trees are immediately 3-5 times higher than the smaller bushes. I would have smaller trees sticking out of the hedges. Maybe the most common found in hedges (for their resistance to pruning mainly) is the hornbeam, which I took as one of the examples when I did hedges. Others (less common, but more variation) can be yew, hazel, holly. For taller trees you can best use oak, ash or willow (not weeping willow). I've never seen cypresses or birches in hedges tho ^^
 
This would take more work but detailing the hedges, with underage crops, tall grass and etc will enforce the idea of more natural.
 
I finally got to do a concept. I've finished one with shrubland. I used a very easy effective inspiration: Wikipedia has a list of ecoregions by country, and of all ecoregions in Europe. For the shrubland I went to Ecoregions of Metropolitan France and chose the Garrigue ecoregion. Using these ecoregions is very easy and effective, because Wikipedia offers a description or a list with the plants and trees which grow there and some images. Imo this requires less thinkwork than figuring something out that looks realistic based on your own imagination.



For the first inspiration pictures taken by Eriol, I saw some similarities with the ecoregions of Serbia. The latitudes are similar and they're both quite close to the sea. For the valleys and lower areas we could follow the ecoregion Balkan mixed forests and for the higher mountains on the west side of Belfalas the ecoregion Dinaric Mountains mixed forests. Why specifically the western part of Belfalas? Middle-earth is just like our world, so western winds are dominant (because of the rotation of the world yadiya...) so in the western part of Belfalas ocean winds are dominant and thus with orthographic lifts the area is wet af. Wikipedia says that the ecoregion Dinaric Mountains is extremely humid, so that fits well. For the eastern part of Belfalas mountains, away from the ocean winds, the ecoregion Rodope montane mixed forests fits better. It's less humid than the Dinaric Mts.

Sounds very over-complicated, but it's simple and helpful. It just requires a bit of thinking about which ecoregion would fit where, once that's done you're set. Maybe future terraforming projects could give this method a try?
 
The concept looks great!
I have just one issue with the concept. All Garrigue regions I have visited were either much more densly overgrown with bushes (more humid areas) or had far less grass (more arid areas).

I agree that Belfalas should be quite humid. So I would prefere more dense bushes and plants. Also I dislike the yellowish color of the grass very much. Belafas should be very green due to the high humidity. I still like the concept of @Lindo at the small island west of Dol Amroth very much.

I don't really see that the climate in eastern Belfalas could differ much from western parts. It's only 200 km from west to east and there are no high mountains that could block off rain and cause an abrupt change of humidity.
 
I thought I'd give this a shot aswel. I was somewhat looking at what Eriol said about more green and humid terrain with more bushes, although I must say I didn't do much (if any) research for this. I looked at pictures of shrubby terrain and pretty much went with that.



Any feedback will be appreciated of course.
 
Looks great, but still not as overgrown and dense as I imagined.

Have you every been in a humid wilderness terrain. In my experience it's very hard to get through the tangled bushes. But ofc there will be very few real wilderness in Belfalas. Most areas are intensely used. Your concept would be great for areas where trees have been felled some time ago.
 
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