The Official MCME Times
May the 6th be with you
!
Two days over but like… close enough!
Two days over but like… close enough!
MCME has seen some great progress these last two weeks: promotions, building, texture development however we have also had the resignation of @Finrod_Amandil from Head Designer and the Admin team. Namárië We will miss you Finrod and we thank you for all the amazing work you did on this server. We will all have to take this burden and move on to the best of our abilities. Right now, we are sorting out some behind the scene problems and delegating Finrod’s old tasks to others. However, don’t worry, we will soon be back on track. In this edition we have also removed the Breaking News Section as the source stopped producing new media. Anyway, enough talking from me and let me present this weeks MCME Times edition.
~ Project Progress ~
Andrast - Lead: @jacenpeter | In Progress
Report by LegoCellist
Some grassing work was done on the northeast side of Andrast, as well as some behind the scenes planning.
Belfalas – Lead: @Darki/@Eriol_Eaunder | In Progress
Report by superlolster
There have been tons of new farm fields made in southern and eastern Belfalas using 3-field-system, many thanks to @barteldvn and all who helped. Also, Coldlake Manor has sprouted out of nowhere, done by @Henryengerd and @BWOT and is very close to finishing.
Report by Aaria
Not quite the insane amount of progress as last time, but that doesn't mean there's none! @barteldvn and @QuantaCube have started on the new market and adding some extra bits. The military district is nearly done and the Palace is very close to completion too! The sewers are even better than before, with great progress being made, and will soon be completed. The finishing line is getting closer and closer. Enjoy this time while you can!
Moria – Lead: @Despot666 | In progress
Report by LegoCellist
A lot of progress has been made this week on the central dwelling. A bunch of halls next to the main forge are being made by some productive (bearded?) artists including @Napoleon0605, @didi45, and @NicTheFifth. Also, Nap has started work on the library this week.
Other
Other than that there has been many jobs going on in Tolfalas to soon bring that side-project to a close. Also a lot of behind the scene planning of Mordor is happening.
~ Texture Development ~
Report by BWOT
Gondor RP mergeNo Update since last edition.
We are currently shifting some things around as this used to be one of Finrod’s tasks.
To get the latest info about this process, check out this thread: Gondor RP Update Thread [v2.4]
32 RP
No Update since last edition.
Mordor RP
Very little work since last edition.
~ Plug-in Development ~
Discord Integration for Tours No news here.
Minigames Plugin - Race Game Boost Items
No news here.
Role Playing Game - The Shire
@TotiGonzales, @paulkad and I continued to discuss and improve our plan for a MCME roleplaying game. It includes a system for skills like trading, lockpicking, pickpocketing and fighting and many ideas for NPCs, quests and items. It will be located in and around The Shire and yes, you will be able to buy houses.
Feature of the Week - Do you already know...
How to submit new Custom Heads?
You know of course how to open the custom head inventory
/inv h
It’s easy to submit new heads to the MCME Custom Head Collection. You just need to switch your player to a skin with the desired head . Then join MCME server and do the command /chead submit. You head will be added to the suggested heads for the MCME
Custom Head Collection and a Head Designer will review and hopefully accept your submission.
And what if you can’t find a suited head for your purpose. Well maybe you want to make one yourself @Mj0lnir made a very nice Guide on making custom heads.
FOR PART 2 OF THE MCME TIMES EDITION: ANNOUNCEMENTS, CLICK HERE:
~The MCME Times~ [22/04/18] Announcements
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