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Great, thanks for finding that again!Ma5 made an Athelas texture based on the picture, we had it in the Gondor pack until someone replaced it some versions ago.
We already have corn in the Eriador rp right? And the fern texture in Gondor, doesn't that represent tomatoes? Anyways, tomatoes weren't two meters tall in medieval times, in fact: the oldest herbarium tomato plant isn't even 1 meter tall.And lastly, concerning the tea; tea was only mentioned to be drunk by Hobbits. Tea can only grow (excl. exceptions) in (sub)tropical climates. I don't think that the isolated Hobbits from the Shire imported their tea from Far-Harad (the only tropical climate I know of in Middle-earth). So I think they made their tea just with the nice herbs you mentioned above. Thx for reading
Ye I read that about Cornwall as well, but there we are speaking of a very rare exceptional place where it never freezes (not the case in the Shire), so they also have palm trees and other tropical plants there. And the tea there was imported from other countries mostly for fun.nonono! I too had that concern, @P1eter, but some quick googling yielded the result that certain parts of england are indeed suitable for tea. There is a plantation near cornwall, in fact. It is not widely cultivated, of course, and has only really been grown recently. I wouldn't make it a widespread crop in the Shire, though. It needs mild temperatures and lots of moisture (anyone more knowledgeable feel free to step in), so figure out whatever part of the shire best matches.
I love that texture but could you try to add a few more blossoms and leaves. I think it would look a bit sad to have only one blossom per square meter.Tried the Violet Iris, havent done textures in over a year. But i'll throw it out here
I would say the blossom should be more slender. The leave too. Real iris are quite high and narrow plants. I would try to place more than one plant at one block.@Wodleth I've loaded your flower into an RP and had a look at it ingame, and it was a bit as I feared: It just does not want to blend in the general picture of our current vegetation. I am no texturer myself (hence I ask for help), but here's my guess why I think it looks alien to the other plants:
- The blossom size is too big; while it's very nice that you can model this special flower in great detail I fear it just makes it become too big; all other's blossoms are quite a bit smaller and probably closer to a realistic size.
- The green tones of the leaves: Now, ofc course plants have different colors on their green parts as well, but somehow these colors just don't want to blend in. That is purely intuitive though.
@Finrod_Amandil I would appreciate your feedback (since this is your project) on the each of the following textures designed by our ever lovely Mr @Ma5terMinD :
1) Iris:
2) Cornflower
3) Snapdragon
Updated my original post - converted the iris to purple, lightened the cornflower, and redesigned the snapdragon flowers/colors.@Fireinferno13 Recycling / Adjusting Ma5's textures sounds like a great idea actuallyFor the iris it'd be good to have a violet one (with tendency to blue), the second one can work as cornflower I assume, but the blue should be a pretty bright, but slightly pale (light) blue. For the Snapdraon I'm mainly looking for a red variant (matching the vanilla flower), although I can very gladly add any variations in other shapes or colors!
Something like this for both?Sorry I missed your last post @Fireinferno13 somehow.
The texures are very nice, but I think they don't fit well to the real plants:
I think the iris should have higher and more upright leaves.
For cornflowers stems branching a lot with many blossoms and leaves at different height levels are typical. At least for those wild cornflowers I know from the field around my home.Not sure if that can be improved, but would be cool.
Anyway love the Snapdragon
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