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The images aren't workingHere you go greg! Although I didn't quite understand what you want them for so I made 2, a stony one and a smoother one:
Sorry for the inconvenience, the image seems broken for some reason. Tell me if I did something wrong.
You linked an imgur album as an image. You can do that, but you have to click "add media" instead of "add image."Here you go greg! Although I didn't quite understand what you want them for so I made 2, a stony one and a smoother one:
Sorry for the inconvenience, the image seems broken for some reason. Tell me if I did something wrong.
The conquest rp has a texture for that door partI am not sure whether that is possible. First of all, you can't apply a texture to the top side of a lower door half, it will always be transparent. With voxel (and thereby also with a plugin) it would be possible to place upper door halves, but it is not possible to change their orientation as that is synced with the lower half which doesnt exist (this ensures that when you open a door both halves move).
@Eriol any way we could force the oriantation of upper door halves nevertheless? #challengeaccepted?
A few months ago I went to Sicily and I visited Stromboli which is a volcanic island off the coast of Sicily. Just before I went there I discovered that this volcano was the inspiration for Mount Doom. This is probably because that they are both constantly erupting, they are similar sizes, and because of this:
I think that this dried up lava flow should be on Mt. Doom so I think snow should be retextured as this and put into the Mordor RP (@bender400). This way we may be able to get a similar effect like the glaciers in the Misty Mountains but much steeper.
Also the other day I went to the beach and I saw lots of seaweed and I thought none of the beaches in Gondor have seaweed, so the could be a texture for it. I think that if it is made it should go on carpet (although I don't know which colour).
View media item 2218
Tree variation is important. Down the line we should look at working on a new bark texture as forests can get monotomous otherwise.Maybe dark oak logs can be used for bound firewood. View attachment 6889
uhmm i'm not sure, i think lava (but i'm might be wrong) uses cracks of the terrain for flow out mostly.This has already been considered, and it was decided that simply having a full block as a lava flow texture would be good enough, and that it wasn't necessary to go the extra mile and use the glacier sort of style. We also thought that snow would be more useful as an "ash" texture, to sort of coat a lot of terrain all over mordor in.
I do think it would be awesome to do the glacier style except for flows, however, and have lava flowing out from beneath like how we have water coming out of glaciers, so perhaps a change of mind is in order, what do you think @Tyranystrasz ?
I like this texture a lot! I'll check where and in which packs I can find a free spot for it - after all acacia and dark oak logs are anyway still free in most packs!Here is the current version. As you can see, I've used the oak log texture for the sides, to keep the graphical integrity. I did this just to see how it is to make textures in MC as I have never done it before. Should you want to use it, let me know. =)
Edit: The color difference have been corrected, but didn't bother to upload another screenshot.
View attachment 6895
I'm pretty sure we dont?Wait, in Eriador, don't we have the upward facing firewood?
I think Milarwen's looks a little like bamboo; greenish, roundish and no ending planks. Your first texture had a better color imoCouldn't say why for sure but I prefer the birch plank texture we currently have...
I think Milarwen's looks a little like bamboo; greenish, roundish and no ending planks. Your first texture had a better color imo
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