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    Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.

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Cancelled TedoIsBad's Artist Application

_TedoIsBad

Foreman
Foreman
Credits
0
XP
10
Date:
Aug 5, 2020
Jobs:
DAredstone-Dol Amroth redstone fixing with maski98
EffiesJob-Calembel redstone fixing with Effiefrag
EffiesJob2-Linhir chain fixing with Effiefrag

Plotbuilds:
Moviecave path texturing- with aVeryAngryBadger
Moviecave mine- with aVeryAngryBadger
moviecave mine plots- with aVeryAngtyBadger
moviecave mine and bridge plot- with aVeryAngryBadger

Themed-builds:
Orchard-coordinates -170 6 54380
Harlond-coordinates 132 6 54681
Dunland-coordinates 63 6 55026
Tharbad-coordinates 632 6 55167
Carach Angren-coordinates -180 6 55660
Mirkwood-coordinates- 281 6 55842
Troll cave-coordinates- -844 13 57160
Ruined anorien villgae-coordinates- -197 12 57567
Lumber camp theme build- coordinates- 248 22 57776
FFA egyptian theme build- coordinates- 221 6 58043
Great Eagles theme build- coordinates- -2 6 58171
Gondorian Biscuit shop- coordinates- -114 6 58542

Additional Builds:
Medieval city in my singleplayer world
Anorien village PvP mapcoordinates- 3945 6 -7114
Castle in freebuild coordinates- 3786 13 -7031
dwarven house from the stuffmoria job with barteldvn
Anorien village or something...(coordinates- 3271 18 -7042)
Moria Goblin Concept artist school
Gradiant Artist School with W0rldunder and maski98(-618 10 2845)
House in the updated rp g-coordinates- 3830 4 -7137
Keep inspired by Château Guillaume-le-Conquérant (coordinates- 3541 22 -6940)

Your interests:
I am interested in gondorian style. I like building castles, small houses with farms. Also I like building terraIn.

Your motivation:
I apply for artist because I have enough freetime to play on the server and I believe my builds aren't that bad. I have also had a lot of fun in MCME when playing and chatting with people.
I'm keen on helping with unfinished places or places that need revamping in Gondor and Eriador.
 
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Update: Anorien village PvP map (still in progress) coordinates- 3945 6 -7114 in freebuild
(http://imgur.com/a/1n6XGFP)
I also joined some jobs and did plots for maski98 (sanding a beach) and Xmine01 (digging out rivers and placing orange and red wool)
jobs joined:
-littleroads with maski98
-sand3 with maski98
-roadtestfix with maski98 and johnyeric
 
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Hey Tedo,

Gondor farmhouse
Great job! It's got a nice atmosphere
- Obviously a bit of an older style, but you executed it well.
- I like the two vegetable fields, I'd see those as vegetable gardens, I would have not divided the wheat field up.
- There's no clear way from the path into the shack. (jump down ?)
- The interiors are very open, I would divide the floor up in multiple rooms.
- Interior in general feels empty, definitely take a look at Anorien interiors.

Brandywine
Very nice shape/layout, though a bit overdetailed.
- I would have definitely added some railings around the whole bridge.
- Perhaps the bridge could be one or two blocks wider.
- Maybe use more mossy blocks and darker blocks for the bricks that are underwater/close to water.

Anorien pvpmap
- Some of the houses and village in general looks a little plain/boring, use plants, gardens, retaining walls, trees... to make it more interesting.
- Avoid using the same stone mix for the walls as for the floors of houses.
- The layout is definitely odd, though I won't say too much as it's for pvp I suppose.
- I'd not expect such small fields, rather have gardens, some trees, work space or just open space in those locations if you can't fill them up with houses.
- That's a bit of an excessive clothing line.
- I'm going to assume the rest of the detailing is still too follow. Looking forward to that.
 
Update: Anorien styled village PvP map (finished, sort of).
-I might need to add some little details to improve it but other than that it's finished. I've also made the interiors of every house and I got a some help from Orruss for the interiors and for the mechanism of the watermill.
-Coordinates: 3945 6 -7114 in freebuild
(http://imgur.com/a/piILefL)
 
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