Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.
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I plan on finding a way to make smooth biome transitions with voxel, theres no "official" way to do that and I fear its quite tricky and arduous. I wanna add some more biomes to the Drimill Dale (and then the rest of the misties) to make it look a bit nicer, am not satisfied yetI'm not sure it's actually a derp, as it may be still wip... But the area around Rivendell, which has a different biome to get a browner grass, in my opinion changes too abruptly. This is specially noticeable in the rivers, as in the Bruinen fords in the picture, where one side of the river is completely green and the other completely brown. I would suggest a smoother transition between the biomes, or at least keep the line of change a little bit further away from the rivers. But as I said before, this could be still a wip subjected to change...
The river flowing through the Ford of Bruinen is called.... Bruinen.get optifine, turn on smooth biome transitions. but I agree that it's strange how the land north of the river is still bright green (plains?) while the south side with the high moors is jungle.
^this refers to not only the ford of bruinen as in the picture above but also the river (idk if it has a name) that goes out of rivendell
I think this is for the shire signs, their renaming them
Might still be a WIP, but meh.
Welp, no idea who did that! Fixed.Snip.
This is a place holder for a farm nameSnip.
I know, but I didn't know if the region it was currently in was under progress or what not.snip
Ok thanks, i'll be sure to remember this in case I find any more.snip
Someone else fixed the bagend tree, and I fixed a lot of the trees around entmootThere are some wrong logs in the tree above Bagend:
http://www.mcmiddleearth.com/media/treeatbagend.513/
All around the glade of /warp entmoot there are a lot of trees with wrong logs
http://www.mcmiddleearth.com/media/2014-10-18_22-56-42.514/
Someone else fixed the bagend tree, and I fixed a lot of the trees around entmoot
I can do that, but I'm not entirely sure if it was intentional or not (because there's so many, and they weren't fixed before). @Fireinferno13? @Glovenator?That was me
There are a lot more of these trees all over the forest. Couldn't someone just fly around fangorn and change the logs via voxel?
Just leave Fangorn in peace people... We like to pretend it doesnt exist to help us sleep at nightbecause i'm notCredooFireinferno13 i didn't try a size 100 replace brush, i did it with smaller brushes and of course missed some stuff.
Fixed by Demonataz.
ThanksFixed by Demonataz.
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