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Its probably a good thing to consider we should only use figures in locations that we have. As we dont have the Gray Havens yet, this wouldnt make sense haha.I would think a Cirdan NPC at the Gray Havens would be cool.
Apologies, for some reason I had thought we had it built already.Its probably a good thing to consider we should only use figures in locations that we have. As we dont have the Gray Havens yet, this wouldnt make sense haha.
Anyways, here are some that could be good at their respective locations:
- Theoden (Edoras)
- Saruman (Isengard)
Unfortunately the npc will be invisible, in the final build though you will be notified when you enter their house.How do you intend on implementing these NPCS? Do you plan on having actual models like the NPC plugin of old or do you plan on using Testificates and texturing them? Or simply having invisible NPCs?
this is a fantastic ideaI think these quests could be a cool way to tour new players around the server when there are no rangers about. A player could choose a questline that would take them around some area (cities of Arnor, Elven settlements, Shire, Rohan...) and thus be encouraged to visit some of the less well known areas of the server for parts of it. The questline could have a simple story that involves some of the lore of the area, continuing the tour theme. I realise this would be quite a bit of work but I think it could work out pretty well.
I was thinking about doing this at some point, I was unaware it was on the pvp server. I will begin work on this when I have more time to code.I have almost no experience with plugin making, so this is just an idea:
With @dags_ pvp plugin, there are "statues" of people that hold certain records, such as the Longest Shot, Highest KD Ratio, etc, that look like that person is standing there. Would it be possible to do something similar to that for the NPCs? They probably wouldn't have to walk around anyway. Even if it would be necessary to use a minecraft account for each different NPC, the cost wouldn't be too overwhelming, since we would never have a huge number of NPCs.
Just a thought; I don't need a ton of people telling me that it won't work if it won't
EDIT: It occurred to me that you may not have seen these, since the pvp server has been down/inactive recently. So, THIS is what I'm talking about, but on a different server
If enough people want RP this would be very easily implemented. It's just wether the community wants it implemented. Q didn't love the idea but also didn't hate it so loot could be a possibility in the future.Since we no longer have the kits for weapons, it would be cool if the quests gave you some of those items as rewards. Like if you did a quest for a Rohan blacksmith, he could give you a chain chestplate. Or if you did a quest for Elrond, he would give you a golden sword.
Since we no longer have the kits for weapons, it would be cool if the quests gave you some of those items as rewards. Like if you did a quest for a Rohan blacksmith, he could give you a chain chestplate. Or if you did a quest for Elrond, he would give you a golden sword.
Can I just say that people can warp to plotworld and give themselves items, then come back? That pretty much makes the loot system obsolete, doesn't it?
Maybe making the loot special by enchanting it or giving it a special name?Good point - I like jet's idea though so could this be fixed?
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