Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.
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Get gud.After having to go through Moria without /gamemode 3, i can honestly say that it is pretty much impossible to navigate. I just end up running in circles without ever reaching the halls I want to visit.
I can imagen this being rather annoying for new players. Because its so easy to get lost in there. It also stops new players from exploring all the incredible builds hidden away in the far corners.
I know that giving adventurers & commoners the ability to use gamemode 3 is not an option. But maybe if we restrict the usage to only Moria, or maybe set up more structural warps that can help you navigate. It could ease the pain of finding the right hall.
And as Moria expends, this problem is only going to get worst and worst.
(I may or may not have spent a good one hour trying to find a hall I was working on... Without succeeding..)
The bit Guides would need to know isn't built yet, and I agree that Moria is currently way too difficult too navigateAnd guides when they are online can help too.
Is that how @mattlego mapped it out?What about the planning map/model @Finrod_Amandil (I think it was) built in plotworld. Could that be used to base a map on?
Or... just had an idea. Is there a... maybe not but is there a chanse that we somehow could use jurneymap or something like that to map out the various levels and deeps of Moria? Preferably just a level/deep at a time.
Hand drawing a map of all of the halls on all levels and deeps of Moria with all of the connecting stairs in the right places is just not feasible I feel. It would take forever to map out what we've already built. If we had someone truly dedicated to mapping out Moria it wouldn't be too hard to map any newly added halls as they'd not be tangled up into what we've already built but mapping out what's already there? For that we'd need mechanical aid I think.
Well... I guess we could do it hall by hall, just walking through mapping it out as we go but that would take ages.
No idea.Is that how @mattlego mapped it out?
I edited @mattlego's pictures and put them into slides. Like this you can quickly scan (left and right arrow keys) through all levels of Moria: Moria Mapping
How outdated are those maps? Because I want to know whether it is I who is stupid or if the map is older than my crossroads hall I built late spring/early summer.My maps are a little outdated but here's what I have so far: Moria Maps.zip
Those maps are about 5 months old so they could use some updatingHow outdated are those maps?
I mapped these using journeymap, you can save cave maps by level, I believe through that slider bar or by actually moving your player to the different levels.Or... just had an idea. Is there a... maybe not but is there a chanse that we somehow could use jurneymap or something like that to map out the various levels and deeps of Moria? Preferably just a level/deep at a time.
Thats a good idea to add labels and the link could maybe be added in the motd or somehow send it to you in chat when you teleport into moria.This is a really good start, is it possible to put names in the halls with their functions, for example "kitchen". And also use symbols to show where staircases are, and whether or not they take you up or down(or both).
And maybe an ingame command that gives you a link to that file.
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