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Architect plugin will enable us to use an unlimited number of different heads for building So just make all head textures you ever dreamed ofIt would be nice to retexture the human head into a beheaded head (some blood, and more realistic)
For Mordor and for every orcs camp or easterlings/haradrims
AwesomeArchitect plugin will enable us to use an unlimited number of different heads for building So just make all head textures you ever dreamed of
<3Architect plugin will enable us to use an unlimited number of different heads for building So just make all head textures you ever dreamed of
In that case perhaps I will start small. My current thinking:Architect plugin will enable us to use an unlimited number of different heads for building So just make all head textures you ever dreamed of
You could maybe try to make it an upside-down head or something funny like that just to put in places where people have been executed or something, or maybe still make it upside down, but just use the skeleton head textures and flip them for use in the paths of the dead, if voxel does this, you could maybe use it to go through and switch some of the skulls to the upside down one.Creeper:
- ???
By this do you mean an empty helmet, for shelves and stuff, or would there be a face? Also for the wither skeleton, would you wait until after we can use the architect so the hints in the potd can be replaced?Steve:
- Skin: Soldier (based on region)
- Head: Helmet
By this do you mean an empty helmet, for shelves and stuff, or would there be a face? Also for the wither skeleton, would you wait until after we can use the architect so the hints in the potd can be replaced?
That also gets me thinking … we could use the architect's head feature for all sorts of rp-only helmets and other things that go on your head, if anyone was inclined to make such textures.
No it is not voxel, but with tons of commands you can (also in vanilla MC) turn armorstands invisible and rotate the head on it as you want.You could maybe try to make it an upside-down head or something funny like that just to put in places where people have been executed or something, or maybe still make it upside down, but just use the skeleton head textures and flip them for use in the paths of the dead, if voxel does this, you could maybe use it to go through and switch some of the skulls to the upside down one.
On that subject, maybe with the architect plugin, you could make "sideways" heads with the textures rotated 90° on front and back, and have the top, bottom and side textures moved over one side for more free use with skulls.
If voxel can rotate heads though, this message is completely pointless and I will be very very sad.
With the architect plugin made by our beloved @Eriol_Eandur we can have every kind of head.I wonder if it might be possible to make a creeper look like a creeping( on all fours) Gollum/Smeagol or non-Uruk orc.
Possibly a Moria orc ?
Maybe the sizes/proportions would be too comical.
Myself being heavily influenced by Jackson's Gollum as brought to life by Andy Serkis, I don't really see Gollum standing up unless necessary. So being on all fours might work for him.
Could contrast the Uruk's upright design too.
Just throwing some ideas out there
He's talking about retexturing the mob itself to look like something that crawls, not just the head.With the architect plugin made by our beloved @Eriol_Eandur we can have every kind of head.
yes i guess indeed. btw i dont really recognise the gray thing on the skull as an helmet, imo it now looks for like a capHe's talking about retexturing the mob itself to look like something that crawls, not just the head.
Achitect plugin features convenient editing of armor stands for Artists and also Adventurer during jobs and at their plots (plotbuilds and themed builds). For example you can choose to rotate the head with '/armor r h' and then rotate the head by clicking at it with a stick in hand.No it is not voxel, but with tons of commands you can (also in vanilla MC) turn armorstands invisible and rotate the head on it as you want.
Thank you for your constructive criticism........... the texture is a WIP I just wanted feedback after a day's workyes i guess indeed. btw i dont really recognise the gray thing on the skull as an helmet, imo it now looks for like a cap
I'm not that creative or skilled with designing mobs. That being said I intend to make the "zombie" texture to be an orc.I wonder if it might be possible to make a creeper look like a creeping( on all fours) Gollum/Smeagol or non-Uruk orc.
Possibly a Moria orc ?
Maybe the sizes/proportions would be too comical.
Myself being heavily influenced by Jackson's Gollum as brought to life by Andy Serkis, I don't really see Gollum standing up unless necessary. So being on all fours might work for him.
Could contrast the Uruk's upright design too.
Just throwing some ideas out there
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