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Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.
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Could you elaborate what you mean by the problem being blockstates? I am not familiar with how blockstates work or what is/isn't possible to do. Do you mean we cannot have different sized cobwebs for the block or that we cannot have multiple variants for the block?The problem with this is blockstates, what you want to achieve with different densities is just not possible in vanilla. To my knowledge we only have one blockstate for the cobweb.
Since Shelob's lair is a Cave we could have a custom texturepack for it. Using several different Blocks to make a series of cowebs and other interesting items only found there. I was thinking leaves as there is probably not any nearby anyway.
Yeah I am also pretty firmly against additional custom resourcepacks. We already have too many as it is in my opinion.We don't have a lack in blockstates in general, its a lack of this one cobweb blockstate which has specific properties. I think the last thing we want is another custom resourcpack, which would also affect people outside of the cave as regions affect all y values, for a relativley small portion of all of Mordor.
Oh yeah we can do that, as Eriol stated with the redstone wire. No problem whatsoever, its just a shame about the sticky feeling.
I agree with Toti, I think it would make sense to intersperse the cobweb block with whatever other non-sticky, passable block we choose to use for each of the cobweb tunnel variants.If it's going to be on the ceiling no1 will notice if it's sticky or not. And perhaps when we use it closer to the ground where people would walk through it we could mix it in with the real cobweb blockstates.
And whatever non-sticky, non-passable block we choose? Probably a glass pane like @Milarwen suggested. Recall that they needed a sword to cut through the web, so surely some it should be too thick to pass through.... intersperse the cobweb block with whatever other non-sticky, passable block we choose
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