In preparation for new player world having a section on "building tutorials". Can we please allocate somewhere in plotworld for people to put their tutorials that they've used in jobs? I'm guessing the "Stencils" plot area is probably most suitable?
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Yes please! Maybe also in plotsquared for the people building there since it's more accessible to newer or not as involved players.
I have been thinking about doing something like this for a little while. We can easily do this for stuff that already has tutorials like Lond Daer ruins but it may take some time putting together other styles. We used to have something like this that also gave a quick guide to the basic do's and don'ts of building that we might be able to replicate or find the old one if y'all think that would be useful.In preparation for new player world having a section on "building tutorials". Can we please allocate somewhere in plotworld for people to put their tutorials that they've used in jobs? I'm guessing the "Stencils" plot area is probably most suitable?
It would not really count towards any players plot limit, if it is something done by the server staff.PS sounds good at first but when you think about it there are a few issues that come up:
1) Any plots used for this would count against a player's plot limit.
2) WE and Voxel are available in PS but not in main and people may be tempted to use them to complete tasks.
3) 75x75 is a pretty large area for a tutorial. In my three plots I used every single space available to make a checker-hedron, a pretty sweet 3D Maze, and the world's first hot water ice skating rink. But to use such a large space to make a small hut or a couple of trees while leaving the rest empty seems odd.
Only the first point is likely to be of any real consequence. The other two popped into my head and, although I can't see any real problems with them, I can't completely dismiss them. Just feels like there's something legit I thought of that made me think of those but now I can't recall it so I'm leaving them up to let others explore their potential.
i don't see any of these as actual issues.PS sounds good at first but when you think about it there are a few issues that come up:
1) Any plots used for this would count against a player's plot limit.
2) WE and Voxel are available in PS but not in main and people may be tempted to use them to complete tasks.
3) 75x75 is a pretty large area for a tutorial. In my three plots I used every single space available to make a checker-hedron, a pretty sweet 3D Maze, and the world's first hot water ice skating rink. But to use such a large space to make a small hut or a couple of trees while leaving the rest empty seems odd.
Only the first point is likely to be of any real consequence. The other two popped into my head and, although I can't see any real problems with them, I can't completely dismiss them. Just feels like there's something legit I thought of that made me think of those but now I can't recall it so I'm leaving them up to let others explore their potential.