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Animation Badge

Should we have an Animations Badge?

  • Yes

    Votes: 16 88.9%
  • No

    Votes: 2 11.1%

  • Total voters
    18
  • Poll closed .

Eriol_Eandur

Head of Plugin Development
Staff member
Vala
Moderator
Supporter
Hey MCME,

There are already quite a lot animated bridges, gates and secret doors at our map. So far I made most of them. I like to create animations but I've a lot of other stuff to do. So I would like to have some more people helping with animations. This is why I would like to introduce an Animation Badge. This idea has already been at the staff forum. Before final decision we want to hear your opinion and maybe suggestions how to improve. So here are the details:

Which perms will be given with the Animations Badge?
The badge will give full access to all features of Animations plugin.

Will the badge be displayed in chat?
Yes similar to the other badges.

What are the requirements for applying?
Creating animations in most cases requires to use World Edit. Thus at least a limited World Edit badge is required to apply for Animations Badge.
Animations can potentially cause large scale damage to the map. This may easily happen unintentionally. Thus only applications from very reliable and careful players will be considered.

What will happen after you applied?
If we consider you for the badge we will ask you to study the Animations Plugin Manual, which will be a public resource. You will also get permission to use the Animations plugin in plotworld and you'll be assigned to a practice area. You should take a week or two to get used to the plugin. Tell me when you are done and you'll get an animation task as a final test. During your practice time you may ask questions ofc, but obviously I want some people for the animations who are able to learn quite independently.

What are the rules for creating animations?
Every single animation needs to be approved by the Designer responsible for the area before you create the animation. If there is no current project in that area you need approval of the Head Designer. Animation names must follow this scheme: <world-name>-<project-name>-<animation-purpose> for example world-DolAmroth-PalaceOuterGate
Each animation must be documented at a forum thread which will be created giving these information: animation name, coordinates, purpose of the animation, screenshot of the animation.

So now it's your turn. What do you think. Post your opinion / suggestions / ideas below. Also please participate in the poll.
 
I love to build animations for the server so being able to animate them myself would be great. I'm not really interested in a LWE badge but I see how it makes sense for a LWE badge to be a requirement for the Animation badge. I guess I could use making animations as the reason for when I apply for the required LWE badge though.
In terms of how the badge is acquired I think it's good that you have to pass a trial time and a test before truly getting the badge. That you have to clear it with a project leader or the head and documeting every animation on the server is just common sense to me.
 
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