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In Progress Andrast [Stage 3 - Vegetation]

mattlego

Designer
Staff member
Designer
Supporter
~:~|~:~ Andrast [Stage 3 - Vegetation] ~:~|~:~
- - - - - - - - - - - - - - - - - - - - - - - - - -

Project Leader: mattlego
Co-Leader: N/A
Project Staff: N/A

1593371456310.png

Introduction
Andrast is moving into Stage 3 where Stage 1 was terraforming (sandrast) and Stage 2 was materials. I have split the project up into 12 sections which are outlined further below. These sections are at varying levels of completion with some being fully complete and others still needing a little more materials to be added before adding vegetation. As different sections are started, more thorough plans will be posted here such as a map of the different vegetation types as well as some concepts for these types. For this stage of the project, I would love some help from the community whether that’s designers or artists joining the project staff or help through jobs.

Map(s)
townA3V7nO7b4pNp9qgMweaYXOfPQmBDwPu1xUlHEwb0tMeRDlZr67kszcl8PM3RcorfvlYjp03V-rtMwnyLZ-ihizM4NPlJrduuURGJe2KTXR7prmk4Pg8V4rCrlS-l5kE6DUKM

The vegetation will be based mostly on Jace’s old map but some modifications will likely occur

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Status
Overall:
74%
Section 1: 100%
Section 2: 100%
Section 3: 100%
Section 4: 68%
Section 5: 57%
Section 6: 50%
Section 7: 97%
Section 8: 97%
Section 9: 50%
Section 10: 40%
Section 11: 42%
Section 12: 83%

Detailed description
RZL-Ho5Umk3Bq22WoT3mLwuwLU2hf6SZ-oP5yGoGdk1OmvIwTzm6zvVuW3QTU6T9CJVpujQ254eIGHCGldDscjf7nlPwShhD_HyYQoIomQljKCi4IFoAMYdQn3gxBTy6n1swXDQ3

Terrain: [100%]
Materials: [100%]
Vegetation: [100%]
5MhqtVyibqmS3LvBdYcN2AajWABcbOqP9zUkeSkgN49Ftc3Wzl7kaSpgRqmFk2Grr1fd-judjCkM1PfxMSazKbT8LyigcCHPK3RqbvdDfBiFWKqsYzv8tj6U0o0YS_v1d82DVtym

Terrain: [100%]
Materials: [100%]
Vegetation: [100%]
6i5ntSbtYlS4wE7cLpznL80RHxsanlxqHMZnAssfJYCRku9kX8lxhA7wR_4Cpb7QEZS8SxT7Oy06jFeYbK1ev0ka97ixzuVWngNApakNpZToFmq1yOfVDLm_zrMuZImCzUhpVA4a

Terrain: [100%]
Materials: [100%]
Vegetation: [100%]
tx9RBODU6ZQJrPQv7slMLYbRzL0kB3M4Hn8J0sqyOvYwPQxDF0xKt2_wMyq3Yt9UAApowrkF2JYOCkV8ElmizpiZVi6VZ2FKZNmcNmbcHOFf1bvkHWD-HEg_kL8ugS8pqRAszToe

Terrain: [100%]
Materials: [80%]
  • Some more materials will likely be needed in conjunction with vegetation to make it look good and blend seamlessly with the existing terrain
Vegetation: [25%]
  • Forest needs to be added
  • Shrublands needs to be added
  • Some more heatherlands need to be added
  • Some final details to transition everything together nicely
T-8ettTNe7XXeYf2IoX_f_85eMPzFq8Gc29rEbiUm_PMvQf82xT7royItgRl9pfn2dK9BnoH9lRbnRDAl_oIZrBsf4LQLmKCtZ6eqcm3n8CBQBLtprQPRzchAVEbtPAeeQPVDqFK

Terrain: [95%]
  • Some small streams need to be added
Materials: [75%]
  • Materials need to be added for the vegetation
Vegetation: [0%]
  • Likely will have some shrublands and forests
H1imMAbthldbp7i_jIkuFz_z_jSh2rXBF1uijUiTugCZXupCLX_o0Bta0foEzC_bwz64LB14ZL1IprFZHOE7srGAnnWXdS4pCT6DQER1l4gOF9bQlsUocb3JNM-z6qHR4RGlEB6B

Terrain: [95%]
  • Small streams to be added
Materials: [45%]
  • Mountains could use some additional strata lines and whatnot
  • Materials for vegetation need to be done
Vegetation: [10%]
  • Area will likely be mostly forest
_nBE6n7MGSe01sxg1CxXlKLsHI4ot8iPMt118cOcad5PQcTDTTykjAlbSUY2P1DcQnjgB0l0nThg7qFkONw-foUvUidGY-It9B5uT_eBPZySnAA75O5kUBfRPdKltTNpfee8Fcm2

Terrain: [100%]
Materials: [100%]
Vegetation: [90%]
  • Mainly just adding grass to empty parts with some small trees and other details here and there
1x7m5GPXIlocQ9lZLP6LZpa9QdvqfSA2PbAm4-o3h_oCqvCjkZajXo35agCBdOyiCCAe3eBt4XSNqNlUXsUVPV2ERDZ3yfv01O2bi338e32Gf-jCoHoPKz-bb0ko3P0YyFnvvCmI

Terrain: [100%]
Materials: [95%]
  • Some strata lines need to be added
Vegetation: [95%]
  • Just need to add some grass to empty bits
xUrhFanpzztogvKt_GknOFUnFN1vtnUITzok06YUzbItOFED5UgWz8MnsEbfk0Cdmlbk0LRmb9MaesOAMGrswai_PWQJdnrmoXJoCVpGcR5V-XQIxFe3vV7BAJRTD2ubp72l_SZG

Terrain: [95%]
  • Some small mountain streams
Materials: [50%]
  • Mountains need a lot of materials to be added
Vegetation: [5%]
  • Most likely will be all grass with some trees here and there
FaiGu50Nw1WXwl2paf7CTdKA9N4b8LORdTckpcCIEkdgrRT7JThDdAdfENp7Sovs8Z3JbncHr1oWTAJP0m0T-ub9O-lGqBaeFc3JWahOqqukQZEOYU9AgMIibDhQqDXE-LvsZRVH

Terrain: [90%]
  • Likely some streams need to be added
Materials: [30%]
  • Mountains/cliffs need some more detail
  • Materials for vegetation need to be done
Vegetation: [0%]
  • Mostly a mix of grass and forest
WIkZYrfDfNyW8N6zSDPU-b3WtdKtH4oPVdMmA0RgYPxDyngMeI87OoL7MNro6Gn5W8xCf_s0rB9ga3mpYgeVKhDBJdO2Xsrr55U0XLuRaN4CFhQhmWcME5CXWawlLF98YPYXfQb5

Terrain: [90%]
  • Streams need to be added
Materials: [30%]
  • Some more details on the mountains/cliffs needed
  • Materials for vegetation need to be added/redone
Vegetation: [5%]
  • Will be mostly forest
DRN9Ed1B8WCuCY-dxbNb3LSRh7ybUQEpU6ssewkNjC52hb81UsKmTs-8rsN_hXUJ_cAlT741O3vfFPBgzZe4S7mL4hb_3Nvx0T328RdLfOuVYmmDvyTBk81TEE3JV53lGjcVD4eQ

Terrain: [90%]
  • Some more streams should probably be added
Materials: [90%]
  • Some more materials might be needed when updating the vegetation
Vegetation: [70%]
  • Just a matter of updating some sections of grass most likely
 
Last edited:
Ok so here are some inspiration images, I will likely update this post with more inspirations photos if I find more. I'm also planning on posting several more posts in the future which will outline different concepts for each of these different vegetation types as well as any necessary information about replicating them such as through the brushes used.

Aspen Groves
ZHCG_lG49GQQ8UQWS_Vf-1cnRxa7-rcc4mQ7r1FKGv63SdDv3hzjxCBkSAhHVPJAY1DlULju13GLM7v7kgw3cWemqIfOzcshpnzwHxW6dbN1PpB2pP3UFzQkMwk0hX318P2gdSzk
NjdxG4EnqftPhwqx5tT9jR0yBcCsWCMJFRyhWiiFG6pucqgITIHMJtx74Yu_JX9xrRiPASqh8tX-w_49BTNi7h3Y1d7YU43UWY5r0Cb3qJs_sPcTJbSyzJWUWVcvls_i1Wujsp5i
9s23WVgT-lL3AhXJ8Nzomm_ynhQ-tQX2_81b-tGCVJkHuLI5-jy_8IMzxu5jiLzGQrmkH-bb1AwjzarWHgh4S2oUD6mYVL62BaJaTI1MixblEHT8FaqkV5ObaIMBFumaM_hOD-Tt
Beech Forests
abqNjXvQyYUSY-LBA3UHYPP97_7LpB2GQ9O39DLUK6aT2gBOW40ZgXMDLaU6F7zxNaTzQRrfKVpc6ppriDsnlxug-XoLJsNPw2axUCL2dL7r0B5ejctxWIeux6GAYrjGwQrquoE8
8Yk0Ynw-6c65wXAl66i-W8xGo1LfK-4MlFHgTNlFeBmxiL8yMXdBgnYok0Ftwz4CLXF1iU0Wu9hiKnSPs4RvW0qXVaMz9_xqzM2tPdG4GbaWRnv_llroLV2QR9fWUDwj6N9UqFaT
iPK6eibI7N_jNga8Jz_Ii7B8Ynkbrv3m_KqV-bnf4uZX3ls_geHlYFalushpOZQTqaHwbMXq7KtPTLyjcl9tps418S2LzAYsT2C5rSLWPNGNnMj65v_EvCBaUmRhhwIB4sBWdvsN
Grasslands
MiMzBKKRbWiLkTiixxvFX65smNCkpgj2I8UMxe_ZE8bIdvVPhY4u-qG0mDln2MGT29RcDVmBtCk9HD41MealBkM1jf_ZL2RR29jQecKGV5rwL7AftezS5n8-JSu-T_oHVLkUfH0i
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Heatherlands
PEszQCNsrrEYSWBE1cAGjz2cEQlasSEdaJq2Kpo0Z2FaLqnzVRRf_vrfX_owL-oEot6JAZwJ68ZLbciGcwOsqQ8y8_XGWqnfw24KnJHrYTQ6OxSoqktlD0fCCKF6MT2lLre1B3Vn
5jWyahb0_GBeAw2UwzJ4WPbk8W6XAYW8Ypsi2GMgZ0PyhZYFl-9_i5Pl8-2iNAqHplyPNsWjqJE5GPW0kAhbFQ6GcYkOAVQCrEX6e4WLZR2bokQcSuljHWbsmIJRsTyADiX-ljl_
Mature Scots Pines
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Silver Fir Forests
LQe6Omq-mQ3ruw8OscZbYhXCYP2c-O5H_ZcU-8C5MuCdnO-BMjpg-zcT9wluWJUccozptpYhb71tDIwU1sWc5GWI0lp8mWTXOMdY8nS_8ykXzH2DckVn_4yZp5WYtWtUTQw1IePU
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_haMIVnukfch7OI9U4mazjdyT6b_RXiSki2JxZ9nLtaw3zacvJWKOa6-fNIyy3bzXu8QQL0nenbPwPRz2KEDHEmnjewwGcdMW7GomIK9GLil97qprRfVQAl6lyQl1sQkCCiv8ANP
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Tide Pools
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Willow Groves
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Update:
I am happy to announce that I was able to finish section 3 (the delta) today. This brings 2 sections to being complete with several others quite close to being done as well. The only thing left for this section could perhaps be a tree fix job to fix any messed up trunks but otherwise, I'm happy to call it done. Have fun taking screenshots of the new terrain media team :D
2020-06-30_22.19.02.webp

P.S. I will be on vacation for the next week so there likely won't be any progress in Andrast
 
Update:
I decided it would be nice to add some half slabs to the delta and the river and I think this would be a great opportunity for some jobs. If any foreman are interested in running these jobs just message me on discord and I can give you some more details. I have already laid out some sections in red wool and there are some complete areas that you can base it on.

Example:
Screenshot_1.webp


Also, after seeing some sneak peeks of the future vegetation update, I will likely redo a lot of the vegetation in the river and the delta so there will likely be even more jobs for that in the future.
 
Yet again another update...
I just ran a job on the delta and thanks to everyone's hard work involved the delta was able to be finished. This marks something like the 3rd revamp/completion of the delta (I think a 4th may be imminent with improved vegetation textures though). There will be some more jobs in the future though for completing the Lefnui.

Screenshot_2.webp
 
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