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Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.
To get started, visit The New Player Guide
Joining the server can be done straight away, but you will have to pass the New Player Quiz. Use the The New Player Guide to get acquainted with our community.
Imo if there are ~3 project staff members, at least one of them should be able to [be pushed to] reporting the state of the project now and then. Assigning one person to this task alone seems unnecessarily bureaucratic as a task for one person. Instead maybe give one person of the project staff the responsibility to report the state of the project?Reporter
This rank is quite self explanatory, but I shall explain in detail what said role would do and what it’s value is. Let’s start with the basis, what would said role do? The reporter would, as its name suggests, report on the updates for the projects, he/she will try to stay as updated as possible on the project and make sure that the public is informed of progress. This role would also write the updates for BWOT that encompass as much detail and if possible they would also write the piece for the MCME times concerning their project. I would recommend having two people for this role, that way if one can’t work on their task, the other can take over.
The main reason why I think that this is an important role that does not necessarily have to be the current project leader is that a project leader usually is a designer, thus already has a lot to do. Thus writing the updates in combination with actually running the project will take a lot longer.
I like this idea, and I'd also be interested in doing this (;Researcher/lore adviser
This role’s focus is on the lore aspect of the project, thus if something is being made, example being the central dwelling in Moria, then the person with said role could be contacted to get the lore aspect correct for the build. This role would probably be best suited to be a Guide, as then they also have a bit more of a role within the building community, which would further integrate their usefulness, yet if there is no guide willing to do this task, then it would have to fall to a designer or artist to take over.
cool story broI dont think adding another role to an already complex system of ranks is a good idea.
First of all the reporter, this is just another inbetween person adding nothing of importance to the project. All this person would be is a messanger from the Project staff to the rest of the community, Updating the community about progress is up too the staff of the project or maybe the individual members who are working on it( for example, State whenever you complete a hall in moria). As a project leader I would just have to explain all my plans to the Reporter, which would be pretty much the same amount of work as typing it out myself in an update post on the forums. This is just another layer susceptible for error that is only going to add confusion.
Secondly the Lore / Realism Role. Let me state that I do agree that in this area Guides should be more involved in the building process, However too Assign an Official Guide to each project is just a bad idea. To begin with, especially when it comes to realism, this is very opinion related. Many different designers/artists/guides have different fews on what would be realistic, or if it even should be extremely realistic. Same when it comes to the Lore of the areas with little to non information on it. These things should be debated by the intire community within the Project threat, and not discussed in some private discord group with 2 "Lore masters" and the Project staff.Besides that I can already imagen this role in action,
"Hey, have you written up the Lore of this project already so we can get started?"
"I've done some researching but not done yet"
-Week later-
"Hey, any update on the lore"
"Ehm working on it"
-2 weeks later-
"U done yet?"
"Sorry been busy with real life, You should ask someone else to do it"
".... (ノಠ益ಠ)ノ彡┻━┻ "
What im trying to show is that this Layer is just another place for projects to get delayed, and for people to not do their responsibilities. Same thing that happened to an extend with the Assistants (5/6 resigning after only a couple of months). I understand that every person sometimes doesnt have the time to work on a project he does for a hobby, However getting more individual people involved with the planning of a project (the most important fase before any project can even begin) is just going to take even longer and be more problematic. Especially when it comes down to only one person. This is different with project staff, if for example the project leader is MIA, then theres the co-leader to safe the day.
Lets now for another example take a more positive few of the person and he actually delivers quick and with effort put into it. Next we post it to the forums, Oh whats that people dont agree with it, a point this person missed is brought up. The project staff partly agrees with the critisism on the work of the Lore Master, lets Rewrite! Something that could have been avoided if it was done with feedback from the community to begin with. And then if someone starts complaining months after the project started, well you should have said something that earlier during the discussion u dumdum.
So I do think Guides / Artists should be more involved with the Lore/ realism aspects of a project, but this should be a responbility of the guide and something Arken can for example push his Guides to do, to get involved with the Lore accuracy within the project threat (because thats what its there for!), same ofcourse goes for Realism. But Im strongly against this idea because it may seem great on paper, But in reality I dont see it ever working and just slowing down progress and causing irritation.
1) What do you mean by realism - as in making realistic climates and buildings and such, or something else.The thing is, the most important research for most projects is not Middle-earth lore, but realism. I don't think that guides would know more about that than the builder ranks
This whole rank/role shit is beyond a meme at this point
I used ranks/roles or duties/positions or whatever you want to call them interchangeably. When you narrow them down it's essentially the same thing just without a color and in-game tag.I would imagine these would be roles within the project, not actually a rank/role on the server. Thus not cluttering our oh so memeable rank system.
Hope you have a great day,
Mad
For the ground plan of a town, you need knowledge and IQ to make it realistic and look convincing, for example. He/she could add professions that are in place in that area. Also the researcher would check the style concepts beforehand, and note some realism improvements. During the project process, he/she should get permission to freely change some buildings, imo, in conversation with the project leader.1) What do you mean by realism - as in making realistic climates and buildings and such, or something else.
Yes, this doesn't mean that all builders know more about realism than all guides, but I meant that the lore knowledge of the guides doesn't mean that they have the knowledge to make projects more realistic. An interesting requirement would be that you would need to have written at least 3 (or 5, idk) realism guides before you can become a researcher. This would increase the number of realism guides, obviously, and also increase the knowledge of the researcher. Could be a builder or guide.2) What makes you think that? - surely knowledge of how the real world works is something anyone can have regardless of their rank.
Hm a lot of people seem to think that this would need a new role, but I don't think that Nic ever intended it to be a new role, more something like the Times Editor, or the Media Team.However, I do agree that we don't need more roles.
I never ignore peopleI'm new so feel free to ignore me)
You should probably mention that to designers sometimesYDesigners have the ability to do so much with their project, also (this may be a surprise), but one of the big perks a designer has is the ability to submit a proposal for a new project, now... that hasn't been done in like forever, and its usually me who has to help in the planning and etc and tell people, hey I need this are done.
Different people have different skills. Honestly some current designers are great at doing large scale projects without quiting, but they fail at realism. I and other people often comment on realism, in-game, on the forums or on discord, but those suggestions almost always get ignored. A researcher would have way more influence than a random commenter.@RubenPieterMark All the things you discribe are themselfs not a bad Idea, However whats the point in specially assigning someone to do this. If u think a concept isn't "Realistic enough" or not Lore Accurate (Realistic in quotation marks because not everybody shares your love for extreme realism) you can comment about it on the forums. Anyone can do this. There is absolutely no point in bringing this in as a seperate role besides someone feeling privilaged. If u want to have a bigger role in designing the concept of a project, apply to be on this projects staff team in general.
If we were all doing this professionally as a job, Yes it would be good to stricly define everyones function. However since this is no more then a hobbie for all of us people are to unrelable. And in these situations its better to have a flexable project staff team to lead a project, and a community to help and comment on decisions for this team. Fitting everyone in there own seperate role within a project is just a system that is going to fail.
All in all the Researcher/ Advisor/ Lore master nic proposted is something that needs to be done by the community, not a specially appointed person. If I were a project leader and the Researcher would come to me with some unrealistic aspects of the concept I would lissen to him the same amount as I would lissen to anyone other member.
and @NicTheFifth If there is a problem in the Moria forum threat, thats something you should take up with Patrick. Or you know a bunch of whats going on in Moria? then why dont u make sure the Moria threat is up to date and used. Often good communication within a project comes down to the project staff.
And since once again this is just a hobbie for everyone, u can't expect everyone to always hold themselfs to their responsibilities. Everybody gets bored sometimes, and thats fine. We should support a system that counters this by having a flexable team not making this problem only worse by having more individual tasks.
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