Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.
To get started, visit The New Player Guide
Joining the server can be done straight away, but you will have to pass the New Player Quiz. Use the The New Player Guide to get acquainted with our community.
with the update are we gone update the texture packs with the adition of the new blocks? and if yes when would that maybe happen?
any chance of elytra wings working?
Edit: they do!!!
Edit edit: they dont D:
When will the map start fully working again? Is there any chance of continuing normally today?
Will it be possible to join the server in 1.8? As all my mods are 1.8 and I use them on different servers...
Aslo will the PVP server be updated to 1.10.2 so both servers run on the same version?
Thought I was going to be ahead with updating to 1.9. Now q goes and skips 1.9 then goes straight to 1.10PvP is going to follow relatively soon, yes!
glhf, also why hasnt no chunk been updated, its legit like 80 lines.Thought I was going to be ahead with updating to 1.9. Now q goes and skips 1.9 then goes straight to 1.10
But yeah, I'll have the PVP plugin updated in the next few days.
glhf, also why hasnt no chunk been updated, its legit like 80 lines.
You could always use WorldBorder to restrict "outside travel" while waiting for an api fix.[!!]Chunk generation is now possible again due to a broken api. Please make sure that you do not venture too close to the border or build anything outside of it because these areas will be cut and removed frequently.
Can you make asymmetric world borders? Our map isnt exactly square...You could always use WorldBorder to restrict "outside travel" while waiting for an api fix.
You could always use WorldBorder to restrict "outside travel" while waiting for an api fix.
Can you make asymmetric world borders? Our map isnt exactly square...
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